The Secret World of Arrietty
The world can be a very scary place when you’re small. For Arrietty, though, the only real fear in life is in missing out on a big adventure. 14-year-old Arrietty and her parents live in the small spaces of a human garden. They are what some might call “borrowers”; they take items from the human world to eke out a living amidst the shadows.
Their existence goes mostly undiscovered until the arrival of 12-year-old Shou. When Shou begins to noticesmall things going missing, he becomes suspicious. He soon meets Arrietty and strikes up a friendship that neither of them could have seen coming. However, this is a friendship fraught with danger due to the obvious risk of Arrietty and her family’s discovery, something that could send the borrowers right into the hands of those that would do them harm. In Karigurashi no Arrietty, Studio Ghibli presents audiences with a beautiful look at the human world... from a much smaller perspective.
Stubborn, spoiled, and naïve, 10-year-old Chihiro Ogino is less than pleased when she and her parents discover an abandoned amusement park on the way to their new house. Cautiously venturing inside, she realizes that there is more to this place than meets the eye, as strange things begin to happen once dusk falls. Ghostly apparitions and food that turns her parents into pigs are just the start—Chihiro has unwittingly crossed over into the spirit world. Now trapped, she must summon the courage to live and work amongst spirits, with the help of the enigmatic Haku and the cast of unique characters she meets along the way.
Vivid and intriguing, Sen to Chihiro no Kamikakushi tells the story of Chihiro's journey through an unfamiliar world as she strives to save her parents and return home
PonyoA lonely little boy named Sousuke lives with his mother by the sea, flashing messages across the water to his father's boat. One day, amid the detritus brought in with the tide, he stumbles upon a little goldfish. Delighted by this strange new friend, he takes her home and names her Ponyo. Sousuke comes to learn, however, that Ponyo is no ordinary fish. A visit from a strange man brings with it fantastical happenings that lead Sousuke and Ponyo on an enlightening adventure.
In Gake no Ue no Ponyo, magic and reality clash around Ponyo and Sousuke, testing their resolve. Despite the trials they face, Ponyo and Sousuke form a strong friendship. They meet many interesting characters, and learn just as many lessons from them.
When Marnie was ThereSuffering from frequent asthma attacks, young Anna Sasaki is quiet, unsociable, and isolated from her peers, causing her foster parent endless worry. Upon recommendation by the doctor, Anna is sent to the countryside, in hope that the cleaner air and more relaxing lifestyle will improve her health and help clear her mind. Engaging in her passion for sketching, Anna spends her summer days living with her aunt and uncle in a small town near the sea.
One day while wandering outside, Anna discovers an abandoned mansion known as the Marsh House. However, she soon finds that the residence isn't as vacant as it appears to be, running into a mysterious girl named Marnie. Marnie's bubbly demeanor slowly begins to draw Anna out of her shell as she returns night after night to meet with her new friend. But it seems there is more to the strange girl than meets the eye—as her time in the town nears its end, Anna begins to discover the truth behind the walls of the Marsh House.
Omoide no Marnie tells the touching story of a young girl's journey through self-discovery and friendship, and the summer that she will remember for the rest of her life.
Now orphaned and homeless, Seita and Setsuko have no choice but to drift across the countryside, beset by starvation and disease. Met with the apathy of adults along the way, they find that desperate circumstances can turn even the kindest of people cruel yet their youthful hope shines brightly in the face of unrelenting hardship, preventing the siblings from swiftly succumbing to an inevitable fate.
The Cat ReturnsHaru Yoshioka is your ordinary high school girl who has trouble making decisions for herself. One day, she spots a strange cat crossing the road with a small present... and a truck headed straight for it! Haru doesn’t even stop to think before jumping in front of the truck and getting them both to safety.
This one selfless act initiates a chain of events that sends Haru on an epic adventure. The cat she saved turns out to be no ordinary feline, but Lune, Prince of the Cats. In honour of her bravery and for saving his life, he offers to marry her. Haru mutters a reply which is taken to be a "yes", and for better or for worse, her fate is sealed.
Alongside her cat companions Muta and the Baron, she's aided from above by a raven named Toto, and must travel to the cat world in order to rectify this misunderstanding. Her journey is tougher than it seems: If she cannot escape from the claws of the King of the Cats and find her true self, she will be turned into a cat forever.
Haru may start off as an everyday girl, but after her descent into the world of cats, she returns a different beast entirely.
But when Okina finds a large fortune of gold and treasure in the forest, Kaguya's life is completely changed. Believing this to be yet another gift from heaven, he takes it upon himself to turn his daughter into a real princess using the wealth he has just obtained, relocating the family to a mansion in the capital. As she leaves her friends behind to enter into an unwanted life of royalty, Kaguya's origins and purpose slowly come to light.
However, Sophie's simple life takes a turn for the exciting when she is ensnared in a disturbing situation, and the mysterious wizard appears to rescue her. Unfortunately, this encounter, brief as it may be, spurs the vain and vengeful Witch of the Waste—in a fit of jealousy caused by a past discord with Howl—to put a curse on the maiden, turning her into an old woman.
In an endeavor to return to normal, Sophie must accompany Howl and a myriad of eccentric companions—ranging from a powerful fire demon to a hopping scarecrow—in his living castle, on a dangerous adventure as a raging war tears their kingdom apart.
During her time there, she will have a completely different experience, becoming intimately familiar with the hard work of a farmer while spending time with friendly villagers and family members. This atmosphere will bring back nostalgic memories. She will begin to remember once more her life as a child: puppy love, the awkward stages of adolescence, and the challenges of dealing with boys and math class.
The time spent away from the everyday grind will make Taeko question the path she has chosen.
LAPUTA Castle in the SkyTenkuu no Shiro Laputa takes place in a world where humanity once built great flying cities. A catastrophe later destroyed all of these majestic creations, forcing the human race to once again live on the ground. Despite these setbacks, humanity still has a passion for flight and explores the skies with planes and airships. A young girl named Sheeta is on one such airship, having been abducted by the government agent Muska. When the ship is attacked by the air pirate Captain Dola, Sheeta takes the opportunity to escape.
Saved by the grace of luck and magic, Sheeta is found by a young boy named Pazu. The two later discover that Sheeta's amulet is the key to finding Laputa—a legendary castle that is said to be the greatest of the flying cities. Together these new friends head out to find the castle and unravel its mysteries before the greedy and evil people of the world do.
When an Emishi village is attacked by a fierce demon boar, the young prince Ashitaka puts his life at stake to defend his tribe. With its dying breath, the beast curses the prince's arm, granting him demonic powers while gradually siphoning his life away. Instructed by the village elders to travel westward for a cure, Ashitaka arrives at Tatara, the Iron Town, where he finds himself embroiled in a fierce conflict: Lady Eboshi of Tatara, promoting constant deforestation, stands against Princess San and the sacred spirits of the forest, who are furious at the destruction brought by the humans. As the opposing forces of nature and mankind begin to clash in a desperate struggle for survival, Ashitaka attempts to seek harmony between the two, all the while battling the latent demon inside of him. Princess Mononoke is a tale depicting the connection of technology and nature, while showing the path to harmony that could be achieved by mutual acceptance.
Kiki's Delivery Service
Kiki, a 13-year-old witch-in-training, must spend a year living on her own in a distant town in order to become a full-fledged witch. Leaving her family and friends, Kiki undertakes this tradition when she flies out into the open world atop her broomstick with her black cat Jiji.
As she settles down in the coastal town of Koriko, Kiki struggles to adapt and ends up wandering the streets with no place to stay—until she encounters Osono, who offers Kiki boarding in exchange for making deliveries for her small bakery. Before long, Kiki decides to open her own courier service by broomstick, beginning her journey to independence. In attempting to find her place among the townsfolk, Kiki brings with her exciting new experiences and comes to understand the true meaning of responsibility.
Faced with the destruction of their habitat due to the growth of Tokyo, a group of tanuki try to defend their homes. They decide to use their transforming talents to try to hold back the new development. Two of them, especially skilled at transforming, are sent to Shikoku to enlist the help of three sages. Meanwhile, the rest of them do their best to disrupt the construction site, at first causing accidents, and then actually haunting the site. However, the humans are very persistent, and soon the tanuki are forced to use more and more extreme measures to save their home.